Dr. Scott M. Baker

Super Galactic Warzone

Super Galactic Warzone, or SGW, is intended to be a sequel to the original Galactic Warzone which I wrote back in the late 80’s. SGW is still under development, but I hope to have a release ready by January, 1996. SGW will be written completely from scratch and utilize modern programming techniques.

SGW’s main design goals:

  • Customizable Datasets w/ LGPL support to allow unique scenarios to be created
  • Simple, open file format. Every item in SGW, whether it be a ship, weapon, port, or whatever is considered a “device”. Thus dataset designers will be able to create just about anything!
  • Low memory requirements. This is a first for me! :) SGW’s device-oriented design does not require huge memory requirements as some of my other program do.
  • Multi-platform support. I’m planning both DOS and OS/2 executables.
  • Simplicity of use. Rather than confuse the user with a lot of obscure commands and devices, we’re going to try to keep the interface as simple as possible while still provide a large degree of freedom in terms of customizable devices.


Section Topics

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

New Kickstarter Project!

Interested in Nixie Tube projects? Check out my new Nixie Tube Calculator project on Kickstarter.

Copyright Notice

All content on this website is copyright Scott M. Baker and may not be used or reprinted without explicit permission.

Violators will be eaten by a grue.